This week I’m in Stockholm as opposed to Karlshamn where Spelgrim usually resides. During this week I will develop a game solo, well almost, design, code and graphics but not the sound effects and music.
This week I’m in Stockholm as opposed to Karlshamn where Spelgrim usually resides. During this week I will develop a game solo, well almost, design, code and graphics but not the sound effects and music.
This week we released Stranded Viking, a difference game made in collaboration with differenceGames.com.
The game tells a story about a viking who falls overboard and need to get back to his viking friends. We made this project since sometimes those lazy coders take so long time to make the graphics move in the right pattern on the screen. So from time to time our graphical artist is finished with a game long before the coding is done and then it’s good to have some high-graphics-low-code-project in the pipe.
Hope you enjoy this game!
Previously on Spelgrim.
Rawrbots had a name change to Imagicle and was sponsored by King.com, it will be on their new Facebook application Funflow. The game was released today and can be found here!
Drive ‘em up is searching for a sponsor so it’s currently hidden for the public. We plan to have it released before 2048. Continue Reading »
The crunch version is now available on http://www.spelgrim.com/crunch/death-hockey. At the moment you just skate around, tackle the others, get tackled and watch the not-the-brightest-in-the-world AI. But somewhere in this madness there is a grain of potential!